When Chaos Group releases a V-Ray version for 2.8x/2.9x, I'm happy, if not, I won't cry.The longer it takes, the less chance for returning back to V-Ray. I miss some features, but still I am really satisfied with what Blender provides. What can I say? It is absolutely valuable. I changed my plan by studying Blender's Cycle and shading system. But, well, as you can see, Chaos Group's promises were never kept. My plans were to swap 3DS Max 2020 with Blender and keep V-Ray as renderer. I have been with V-Ray since 1.5, but I've learned the hard way. Don't put all your eggs into this one basket. V-Ray Next is my current renderer and unless Chaos show that they're better than Autodesk in their treatment of their loyal customers I'm just going to watch and see and decide when it's V-Ray 6 time.īut already I'm looking at other renderers. You can easily bake all of the 'traditional' Cycles bake modes, along with other kinds of specialist maps (Ambient Occlusion, Curvature, Thickness, Vertex Colours and.
However, SimpleBake isnt just an add-on for PBR. I stopped my perpetual at 3DS Max 2020 and so far, in just two short years, I've saved something like £2500 in 'upgrades' (and NO pain). SimpleBake is an addon / tool that provides a one-click solution for simply baking PBR maps from materials created in Blender. If you're going Blender (well done!) - why not go all the way and use their renderer ? Okay, it might not be as good as V-Ray or as quick etc etc, but Blender is being developed at a cracking pace and of course it's free. Sorry if this appears 'off topic' - and I'll be honest and say that I haven't read all the posts, just the beginning one and this page 13.